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10 tips on makeing good summons

 
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slayer
<·H}{RW·> FCO Leader


Joined: 16 Jul 2006
Posts: 313


Location: out slaying or playing ds

PostPosted: Mon May 21, 2007 7:44 pm    Post subject: 10 tips on makeing good summons Reply with quote

here are my ten tips on makeing some good summons

1: try giveing ur summons some skins
add this in to there code
Code:

 [textures]
    {
      0 = b_c_gah_fb_skin_34;
      1 = b_c_pos_a3_033;



2:give um a stylish name and also lock um yea u can actully lock summons nice to do to duelers
Code:

}
  [common]
  {
    screen_name="«krw»slayer[~gm~]


";


3:give um some inv make um look nice dress um up if ur makeing bandits make them look like u
Code:

 }
    [pcontent]
    {
      [all*]
      {
                        es_feet = bd_ra_ro_m_g_c_071;
                        es_weapon_hand = st_un_seck_mage;
                        es_chest =  bd_ba_f_g_c_low;
                        es_forearms = he_fu_pl_smallwings;
                        es_amulet = sh_ra_w_g_o_t_l_avg;
                        es_head = He_fu_pl_horn_mag_02;
                       


4:give them some shild rings i mean come on the need unbreakable ranged too
Code:

                        es_ring_3 = sh_ra_w_g_o_t_l_avg;
                        es_ring_2 = sh_ra_w_g_o_t_l_avg;
                        es_ring_1 = sh_ra_w_g_o_t_l_avg;
                        es_ring_0 = sh_ra_w_g_o_t_l_avg;


5:dont go ove the top wiv the attak of a summon as no one like to be killed in one hit
Code:

}
  [attack]
  {
    attack_range = 0.5;
    damage_max = 6000;
    damage_min = 5000;
    damage_bonus_min_cmagic = 8000;
    damage_bonus_max_cmagic = 9000;

i like to keep mine around here makes it fair

6: dont go over the top with health as u have to remmba the more people there are in a game the more health a summon will have
Code:

 }
  [aspect]
  {
    life = 50000;
    max_life = 50000;
        life_recovery_unit  = 2;
        life_recovery_period = 10;

i like to keep mine around here

7:make some good dudes to kill ur summons 4 u
Code:

specializes = farmboy;<---- make it farmboy or hero ur es_good al of them will do and it will kill the evil 4 u


8:give them some bloxs or summon need bloxs as well
Code:

                       es_feet = #bo_gr_bl_f_g_c_avg:,/+harsh/+harsh;
                        es_chest =  #bd_sc_r_g_c_avg/+harsh/+harsh;
                        es_forearms = #bd_br_f_g_c_avg/+harsh/+harsh;
                        es_head = #he_un_fu_pl_skull,/+harsh/+harsh;
                        es_weapon_hand = #st_un_seck_gom,/+harsh/+harsh;
                        es_amulet = #sh_ra_w_g_o_t_l_avg,/+harsh/+harsh;
                        es_ring_3 = #sh_ra_w_g_o_t_l_avg,/+harsh/+harsh;
                        es_ring_2 = #sh_ra_w_g_o_t_l_avg,/+harsh/+harsh;
                        es_ring_1 = #sh_ra_w_g_o_t_l_avg,/+harsh/+harsh;

this will block magic nicely

9:give them some effects to start wiv so when there summoned they have effects on them
Code:

[template_triggers]
    {
      [*]
      {
        condition* = receive_world_message("WE_ENTERED_WORLD");
        single_shot = true;
        action* = call_sfx_script("red_fire");
      }
      [*]
      {
        condition* = receive_world_message("we_anim_sfx",1);
        action* = call_sfx_script("red_fire");
      }
      [*]
      {
        condition* = receive_world_message("we_anim_sfx",2);
        action* = call_sfx_script("red_fire");


10:this is a important one add jat_die into ur summons mind so when they die they will be deleted and not just stay there and lagg your game
Code:
 
jat_die                  = world\ai\jobs\actors\evil\job_die_delete.skrit;

ad this line into ur summons mind and he will be deleted on death

well thx for reading hope it hels



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Sizzoragame
<·H}{RW·> Co Leader


Joined: 22 Apr 2006
Posts: 877



PostPosted: Mon May 21, 2007 8:03 pm    Post subject: Reply with quote

I love you

<333

Great ^_-
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~H}{RW~ MasterReaction
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Joined: 22 Apr 2006
Posts: 1435


Location: Elddim or Gom Room

PostPosted: Mon May 21, 2007 9:24 pm    Post subject: Reply with quote

Good. Thanks bud. I will add this one to the Tuts seciton of the site soon.



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