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~FCO~ Mr GigGles <·H}{RW·> FCO Leader

Joined: 27 Jul 2006 Posts: 1900
Location: Usa, SC
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Posted: Wed Mar 21, 2007 10:43 pm Post subject: Change the way you sound in the game |
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Ok heres some funny stuff i was messing around with the sounds of the game.
open up your farmboy template
alright you got your farmboy template (just begin)
[t:template,n:base_farmboy]
{
doc = "Farm boy base template";
specializes = hero;
[actor] { portrait_icon=b_gui_ig_i_ic_c_fb_01; }
[aspect]
{
model = m_c_gah_fb_pos_a1;
[textures]
{
0 = b_c_gah_fb_skin_04;
1 = b_c_pos_a1_008;
}
[voice]
{
[die] { *=s_e_die_male; }
Ok so you see the [die] { *=s_e_die_male; } thing Houw about we make
*=s_e_die_male = s_e_gom_super
It sounds weird but its kind of funny
Ill trying and find some mroe cool stuff old but for now im just learning.
_________________ My DS editing tutorial videos:
→ Video 1
→ Video 2
Runescape main has been banned - Training new str pure now.
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slayer <·H}{RW·> FCO Leader

Joined: 16 Jul 2006 Posts: 313
Location: out slaying or playing ds
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Posted: Wed Mar 21, 2007 10:46 pm Post subject: |
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u tryed changing the music in edium yet?? lmao can be nice i got slipknot playing in eldium lmfao _________________
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death comes too all those who wait for it dont dwell in the past look to the future |
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~FCO~ Mr GigGles <·H}{RW·> FCO Leader

Joined: 27 Jul 2006 Posts: 1900
Location: Usa, SC
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Posted: Wed Mar 21, 2007 10:52 pm Post subject: |
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You also can add
[die] { priority = high; *= s_e_gom_super; }
[hit_critical] { priority = high; * = s_e_hit_gom_SED; }
[hit_glance] { priority = high; * = s_e_hit_gom_SED; }
[hit_solid] { priority = high; * = s_e_hit_gom_SED; }
These are the basic gom sound when you hit him Make sure there priority is high
so it would be
[t:template,n:base_farmboy]
{
doc = "Farm boy base template";
specializes = hero;
[actor] { portrait_icon=b_gui_ig_i_ic_c_fb_01; }
[aspect]
{
model = m_c_gah_fb_pos_a1;
[textures]
{
0 = b_c_gah_fb_skin_04;
1 = b_c_pos_a1_008;
}
[voice]
{
[die] { priority = high; *= s_e_gom_super; }
[hit_critical] { priority = high; * = s_e_hit_gom_SED; }
[hit_glance] { priority = high; * = s_e_hit_gom_SED; }
[hit_solid] { priority = high; * = s_e_hit_gom_SED; } _________________ My DS editing tutorial videos:
→ Video 1
→ Video 2
Runescape main has been banned - Training new str pure now.

Last edited by ~FCO~ Mr GigGles on Wed Mar 21, 2007 11:51 pm; edited 2 times in total |
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~FCO~ Mr GigGles <·H}{RW·> FCO Leader

Joined: 27 Jul 2006 Posts: 1900
Location: Usa, SC
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Posted: Wed Mar 21, 2007 10:54 pm Post subject: |
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What you've already done it -.-
grrr .. where is eldims template -.- grr grr grr .. _________________ My DS editing tutorial videos:
→ Video 1
→ Video 2
Runescape main has been banned - Training new str pure now.
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~Ass Kicker#4~ ~}Prick{~
Joined: 23 Dec 2006 Posts: 34
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Posted: Mon Jul 23, 2007 9:49 am Post subject: |
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| i sound like a rhinocerus about to charge your ass |
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~>{LGC}<~ Logic ~H}{RW Friend~

Joined: 02 Jun 2007 Posts: 51
Location: United States, Texas
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Posted: Mon Jul 23, 2007 9:50 am Post subject: |
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Whoa! Up it or through it?  _________________ Life After Dungeon Siege.......
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~FCO~ Mr GigGles <·H}{RW·> FCO Leader

Joined: 27 Jul 2006 Posts: 1900
Location: Usa, SC
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Posted: Mon Jul 23, 2007 12:52 pm Post subject: |
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... _________________ My DS editing tutorial videos:
→ Video 1
→ Video 2
Runescape main has been banned - Training new str pure now.
 |
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~>{LGC}<~ Logic ~H}{RW Friend~

Joined: 02 Jun 2007 Posts: 51
Location: United States, Texas
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Posted: Mon Jul 23, 2007 6:17 pm Post subject: |
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Hmm I might just have a little fun with goms sounds 
_________________ Life After Dungeon Siege.......
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