~H}{RW~ MasterReaction <·H}{RW·> Leader

Joined: 22 Apr 2006 Posts: 1435
Location: Elddim or Gom Room
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Posted: Sun Sep 17, 2006 11:45 pm Post subject: THE »H}{RW« CLAN RANKS |
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-=»[H}{RW]«=- Beginning tag for leaders
-=»[H}{RW]«=- Beginning tag for member
~LD~ - »H}{RW« Clan Leader(s)
~FCO~ - Forum Co Leader - These are loyal HKRW members that have attained Grand High Siege Master ranking or higher, been in the H}{RW for at least 4 months and are committed to helping people with editing and modding in the forums. They have put many hours into playing DS already and may not be in the zone much but make their presence known here in the forums.
~CL~ - Co Leader - has been with HKRW 60 days or more, is at least BL rank, can edit and has provided a complete chr for download or a tutorial for the site and has tested with 12 points or more, can host games and help make clan decisions. Elite Co-Leaders can also run clan testing , recruit, and train members.
~SL~ - Sub Co-leader - has been in HKRW 30 days or more, is at least BL rank, has tested with 12 points or more, completly understands blocks and breaking ppl in PVP, how to count blocks for mana or dead boosting and help make clan decisions. They can also recruite and train members.
~RC~ - Recruiter - has been in HKRW for 30 days or more, is at least BL rank, has tested with 12 points or more, Recruiters can recruite and train members, and take part in clan decisions
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Rank tags listed below must be worn at the end of the character name.
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~GDM~ - Grand Dungeon Masters should have all qualifications listed below and can make dueling summons, non-boost ( with 30 blocks or more) or boost 300 blocks. The dueling summon should use modded breaker spells and can make turrets with multi effects. They can make story FX mods that use a minimum of 2 constant FX and 10 timed fx ( such as masters: wizard power up ). They are very helpful to other members and know about anything there is DS.
~GM~ - Grand High Siege Masters should have all qualifications listed below and can mod spells with multli effect, multi summons, summons with child effects, make new effects like turrents or death rain, scale size of monsters or self (must have mod), can make maps or DS realated software and have provided at least 1 advanced mod listed here,a map or program for download.
~ES~ - Elite Siege Masters should have all qualifications listed below and are GM's in training they can make playable monster summons such as a gom can make summons use spells such as a bandit can make Xp mods with protection for beginners, can also do some requirements of GM such as make multi effects, multi summons, death rain, and can scale size of self or monster
~SM~ - Siege Master - Siege Masters should have all qualifications listed below. Can mod death messages, respawn time, create summons spells, change summoned monster attributes, create an item, make custom spells and effects. Can also edit pot books containing weapon and pots with various modifiers.
~BL~ - Battle Lord - should have all qualifications listed below and have at least 22 magic blocks on for dueling and block ranged / melee 100%. You should also be able to hit melee 2000 min or more damage, have strong magic damage (at least 4 dmg adders for combat magic). You must also pass a duel with the bandit boss dueler summon. Understands breaking all block types and modifiers like health and reflect. See the Battle Lord site for a full list of qualifications.
http://www.freewebs.com/dsbattlelords/KRWRank.htm
~BK~ - Battle Knight - This is the a rank designed for those who are in training to be a Battle Lord. A Battle Knight should meet all requirements listed below and be able to wear a minimum of 18 magic blocks and still block melee and ranged 100% They must also understand how to break magic, health, reflect, and melee. A Battle Knight needs to edit a book with all 12 magice breakers, the top melee breakers and as well as the top reflect breakers. A Battle Knight should also practice magic and melee dueling and a sportsmanship attitude.
~WL~ - Warlord Editer - should have all qualifications listed below, be able to edit in shield rings, hide health and apply 4 fixes to their characters. They should also have passed the test with 12 points or more. Can break any magic or melee block and unbreak their own blocks.
~EE~ - Elite Editer - can edit chrs and/or skins, templates, pots, gold and modifiers. Has also tested with 12 points or more. Should be able to, change name, item templates and skins, plus meets Warlord Member qualifications below
~ED~ - Editer - has joined HKRW and can edit chrs and/or skins, templates, pots, gold and modifiers . Should be able to, change name, and skins, plus meets Warlord Member qualifications.
~EM~ or ~EJ~ - Elite Member - has joined HKRW and has tested with 12 points or more, plus meets Warlord qualifications. The joker from below can rank up to EJ Elite Clan Jester if he so desires.
~WM~ or ~CJ~ - Warlord Member - has joined HKRW, understands some breaking and dueling techniques. Their chr should completly block either Ranged, Melee , or Magic. If a member is always joking and stuff he can be CJ in this rank for Clan Jester . We are about having fun so here is the rank for it.
~MB~ - Member - has joined the HKRW and wants to kick some booty.
_________________ ~H}{RW~ Master Reaction
NO I AM NOT AN RS SKILLER - LOL |
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