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Dark Raven

Death Boosting Tutorial Made by Dark Raven

This is a Death Boosting Tutorial made by ÐÄ®I< RÄV£Ñ69-666

To Death Boost you will need the following:

Funpots.dsres ( For Death Boosting, Makes all your health and mana potions infinite)

Monty Haul.dsres ( Bigger inventory to hold more items, mainly for health potions)

Ok. Since you got those now, get at least 2 empty small health potions and alot of super health potions (can also work with regular and large health potions), like 100 potions. Save your game and now for the long part of editing the potions you just got.

To Boost right you will need to know how to count blocks and know what magic blocks and reducers are. Heres the complete set of magic blocks and reducers:

Reducers:
Stern reduced by 5%
Radiant reduced by 5%
Miraculous reduced by 5%
Stupendous reduced by 5%
Incredible reduced by 5%
Immense reduced by 5%
Prevailing reduced by 5%
Trusted reduced by 5%
Momentous reduced by 5%
Forgotten reduced by 5%
Mystic reduced by 5%
Notable reduced by 5%
Sublime reduced by 6%
Infused reduced by 7%
Assured reduced by 7%
Solemn reduced by 7%
Exceptional reduced by 8%
Harsh reduced by 11%
Stringent reduced by 15%
Ruthless reduced by 20%
Merciless reduced by 25%

Blocks:
Persevering chance to block by 5%
Foretold chance to block by 5%
Flourishing chance to block by 5%
Peerless chance to block by 5%
Esteemed chance to block by 5%
Dignified chance to block by 5%
Majestic chance to block by 5%
Meticulous chance to block by 5%
Glimmering chance to block by 8%
Divine chance to block by 8%
Unequivocal chance to block by 8%
Reliant chance to block by 8%
Unwearied chance to block by 13%
Unparalleled chance to block by 13%
Unwavering chance to block by 15%

Also You've got to know the limits on Boosting and they are:

100 k hp (Limit)
50 k hp (Normal, less lag on the host)
100 k armor (Limit)
50-80 k (normal)
Melee and Ranged attack 100 k (Limit)
50 k ( Normal, best to keep it at 50 k)
And Magic Blocks are mostly 300 blocks, but ask host what is the limit for blocks.

Well the Main thing about this tutorial is to teach you how to boost right. Everytime you hit H you get a set of all your potion's modifiers. Say if you have 1 potion with 2 fixes on it and both fixes are Magic Reducers/Blocks then you have 2 blocks for each time you hit H. Ok If I have 6 potions with 2 fixes each of them How many times do I hit H to get 300 blocks? Its a simple math problem take the number of potions and times it by the number of fixe then take that number and divide it by the number of blocks which in this case is 300 blocks. In other words the math problem is 6x2 = 12, 300/12 = 25 (the / is a divide sign) So this means you hit H 25 times.

Ok, time to edit since you know the limits and how to boost. Open your character, just like your going to edit. For the modifiers on your potions add Merciless or any of the blocks or reducers that is listed in this tutorial, add them to 6 of your potions so that it will look like this on all 6 of the potions:
modifier_prefix_name = Merciless;
modifier_suffix_name = Merciless;
template_name = potion_health_super;
Do Not add anymore Magic modifiers in this tutorial until you know how to boost.

For the rest of the potions just add anything you want but remember the limit even if you have to do math.An example is with counting your health. Say if your using ofthelion as your modifier and you want to have 50 k health or near it well you have to do a little bit of math. take the number of how much the "ofthelion" gives you in health and times it by a number like 4 which in this case it is 529x4 = 2,116 then take that number and times it by the number of taps which in this tutorial is 25, 2,116x25 = 52,900. That is normal for a boost but I go a little bit lower its up to you just remember the limits.Do the same with melee, ranged, and armor.

Ok. Since You have finally got done editing your potions, Its time to Learn to boost. Join a game and choose your character you just got done editing. When u get in the game, open your inventory. You should see all your potions have modifiers on them, if they dont, you've done something wrong. Take a super potion (or whatever type of potion you chose) and place it over a small potion. That should fill up the small potion. Now right click on the potion you just filled up. You should be drinking the potion and it will show up that it killed you while standing. Now hit H 25 times for this tutorial. Now press Esc and hit respawn as ghost. And you have just Death boosted.

Thanks for using my Death Boosting tutorial and have fun boosting the right way. Very Happy
~H}{RW~ MasterReaction

Great Raven this is a good tutorial. Thanks for posting it.


I maily run 5 potions with 2 magic blocks on each and the rest all dmg, health, or armor.

One thing to take into account all is the magic blocks on your stuff. For example if you have a 4 fix chr then a good number of blocks would be 20 or 30. I have 30 magic blocks on Little Dragon and boost 27 times.

So 5 potions x 2 magic blocks = 10 blocks per H tap. 27 taps x 10 blocks = 270 blocks. Now you add the 30 magic blocks on my armor rings and stuff and I am at 300 blocks. Smile

So count your blocks on armor and stuff then on your pots and do not overboost. Remember 301 blocks is overboost. LOL

Cya in the Zone Raven. Thanks again.
Dark Raven

Good point with the 4 fixs forgot to say stuff about that.

And most ppl dont really count the armor on you, but most ppl take off most of it so that it will not affect the duel. You've just got to go an extra 5 secs if you do have armor on.

Np with the tutorial. Im going to be making a Mana Boosting tutorial also.
~H}{RW~ MasterReaction

Good point. So if you remove your armor rings amulet and anything else with blocks on it then boost more. Plus you get to show off your cools skin.


You may want to consider editing in a spellbook for boosted dueling with no fixes on it.

Laterz

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