~H}{RW~ MasterReaction
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Casting TypesThere are differend ways to cast summons. Look for the line that says
target_type_flags = tt_conscious_enemy;
This means you can only cast your spell on an enemy that is conscious.
You can also use:
tt_conscious_enemy
tt_unconscious_enemy
tt_dead_enemy
tt_breakable
tt_terrain
tt_human_party_member
tt_conscious_friend
tt_unconscious_friend
tt_summoned
tt_actor_pack_only
tt_transmutable
tt_and
tt_not_actor
tt_self
To use more than one put a | between them like this:
target_type_flags = tt_conscious_enemy | tt_unconscious_enemy | tt_self | tt_breakable;
This would allow you to cast the spell on an enemy conscious or unconscious, yourself, or a barrel or other breakable object.
To restrict casting ability add the following line:
target_type_flags_not = tt_actor_pack_only | tt_summoned;
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